Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Submitted By: Paul Osmialowski (newchief)
Assigned to: Rich Mattes (jpgr87)
Summary: replace non-portable uint with uint32_t (again!)
Good old problem once fixed in Player code around the year 2007 was introduced by recently commited code again. This patch replaces uint to uint32_t in affected parts of the code.