I'm working on a simulation of an autonomous footballtable. In my simulation, the table can be static and only the rods need to move.
I'm looking for the ability to attach joints to a static body. As far as I know, I can only attach bodies to bodies of the same model via a joint and it's only possible for a model to be static. So I can't connect a body to something static. Is there a possibility to do this, make a joint between a static body and a non-static body? Or just attach the joint to an axis?
Thanks in advance!
- Gazebo 0.10.0
- Player v.3.0.2
- Linux 10.04 LTS